Prof. Gudrun Klinker, Ph.D. (with Dr. David Plecher, Daniel Dyrda and Sven Liedtke)

For Registration

Use this page for registration Team registration

For changes on your EXISTING registration use this page

General Information

The Demo Day of the Fakultät für Informatik aims to provide a platform for exceptional student projects to be presented to a broader audience.

Students have the opportunity to present interesting demonstrations and results obtained in the context of courses, exercises or other activities and discuss these with a broad range of visitors.

The presentations each consist of a conference-style "one minuite madness" introduction and a demo- or poster-presentation afterwards.

More on cit.tum.de/cit/demoday

Summer Semester 2025

The Demo Day of the summer semester 2025 will take place on 22. July 2025. Students will present their current projects in the context of different teaching or research activities.


Time & Location

The Demo Day will take place on 22. July 2025.

  • Presentations: 16:00 - 17:15, Room: MI HS3
  • Posters/Demos: 17:30 - 20:00 in the main hall

Information for participants

Registration

  • NEW registration: go here (have own separate page, no confusion and temptation to go straight to form on the right when trying to update)
    (alternative) send an email with your project name and the members of your team to David Plecher
  • UPDATE registration: go here

Presentation

  • each participating project will be presented in a 1-minute teaser-presentation, consisting of 1 slide
  • The presentation should be given in english
  • Do not use animations/videos/multiple pages in your slides. You will not have direct control over your presentation.
  • Provide this slide using the registration form or via email to David Plecher
  • Use the template below
  • During presentation time, please try to roughly sort by project number in advance so we get a smooth flow of presenters

Booth

  • Each project has to give a demo in the main hall (poster+demo also possible)
  • In special cases you can have your poster printed (A1). Please use the registration form or contact David Plecher. You can use the template below for your own posters.
  • You get 1/2 table (with power but no Ethernet connection) demo space plus opportunity to put up your poster
  • Please ask if you need special/additional equipment is available (such as power, bright/dark lighting preferences, additional space, etc.) by using the registration form or contact David Plecher
  • Also send additional questions to David Plecher

Important Deadlines


  • 22. July 2025 16:00: Start DemoDay Summer 2025: Presentations
  • 22. July 2025 15:30: Setup 
  • 22. July  2025 12:00: Project IDs, Table Slots and Seating will be announced - see table below
  • 20. July  2025: Hand in the 1 minute madness slide
  • 19. July . 2025: Last possibility to request additional requirements
  • 18. July . 2025: Last possibility to submit poster files
  • 19. July  2025: Last possibility for registration for DemoDay S2025

Templates

Seat/Booth Overview

Team Name

RelatedLecture

Booth (Table Number)

Team Number (Order of presentation 1-Minute-Madness)

Blueprint X Open Real Time Games Workshop 1 1
U-Bahn Defender Social Gaming [SG] 2 2
Knie Wieder Exergames in Medicine and Health 3 3
ScaleWater Bachelor Thesis 4 4
Design and Implementation of a 3D UX Architecture for Automotive HMI Bachelor Thesis 5 5
Analysis and Simulation of Airtraffic for the Evaluation of Assistance Systems for eVTOLs Bachelor Thesis 6 6
Griffith None 7 7
Burgbichl - Beyond the Surface Master Thesis 8 8
HeliCity Master Thesis 9 9
IncepDrive Master Thesis 10 10
Group 13 - Left Alone 3D User Interfaces [3DUI] 11 11
Team Drifted 3D User Interfaces (IN2111) 12 12
Drakenvale Dreidimensionale Nutzerschnittstellen (IN2111) 13 13
Station 805 (number exchangeable) 3D User Interfaces [3DUI] 14 14
Loop Parkour Augmented Reality [AR] 15 15
Derelict Master Practical Course (Games Lab) 16 16
RotTUM Master Practical Course 17 17
Ant Mill - Heaven or Hell Master Practical Course 18 18
Language Island Master Practical Course 19 19
Code to Nowhere Computer Games Laboratory Praktikum 20 20
Eternal Iridescence Master Practical: Natural Language Processing 21 21
Terminal Rim Advanced Games-Specific Practical Course (Games Lab) 22 22
Don't Forget My Order Gameslab Praktikum 23 23
Forgotten Colors Immersive Storytelling - Games 26 26
WonderDog Immersive Storytelling: Games 27 27
The Daily Truth Immersive Storytelling 28 28
Potion Commotion Immersive Storytelling: Games 29 29
Retective Immersive Storytelling: Games (CIT226000) 30 30
RiddleWaddle 3D User Interfaces [3DUI] 33 33
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